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E3/gAMESCOM CONTENT
SW_ShoeMonster_E3_Stinger_Tone2_LP
SW_ShoeMonster_E3_Stinger_Tone1_LP
SW_ShoeMonster_E3_Stinger_End
SW_ShoeMonster_E3_Stinger_Bang_08
SW_ShoeMonster_E3_Stinger_Bang_07
SW_ShoeMonster_E3_Stinger_Bang_06
SW_ShoeMonster_E3_Stinger_Bang_05
SW_ShoeMonster_E3_Stinger_Bang_04
SW_ShoeMonster_E3_Stinger_Bang_03
SW_ShoeMonster_E3_Stinger_Bang_02
These audio files are the stingers that would play at the end of the 2016 Gamescom Demo for Little Nightmares 1. None of these actually play in the final game, except for one of the tone loops, which samples the Ekdhal Moisturizer Spring Reverb Tank that was used in the janitor's tracks.
Nomes SFX
SW_Nomes_E3_MasterKitchen_RunAway_Voice_01_iu35hl
SW_Nomes_E3_MasterKitchen_RunAway_Footsteps_01_qq3qqz
SW_Nomes_E3_MasterKitchen_RunAway_DistantVoice_01_ugxzio
SW_Nomes_E3_KitchenHallway_RunAway_Voice_01_copfn9
SW_Nomes_E3_KitchenHallway_RunAway_Footsteps_01_muolqm
SW_Nomes_E3_BedRoom_RunAway_Voice_03_utbagk
SW_Nomes_E3_BedRoom_RunAway_Footsteps_03_wxvrr6
These are audio files for the nomes that played at the start of the E3 and Gamescom demo for Little Nightmares 1. Since their movement was scripted, the audio files are actually sequences.


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